With more game studios finding a home in North Carolina’s Research Triangle, augmented and virtual realities growing in scope ...
Explore how AI is transforming game development, making it easier for even beginners to create engaging games by combining ...
Mandragora isn't reinventing the Metroidvania nor Soulslike wheels, but it's got a solid grasp of what it needs to do to ...
We spoke with Ben Huskins, Design Director at Two Point Studios, about what we can expect to see in Two Point Museum.
Starfield design director Emil Pagliarulo has taken to social media to assure fans that Bethesda is addressing ...
It’s that weird Bethesda blend of immersion, action, and RPG… but also different [to] Bethesda’s other RPGs. Starfield is ...
Bethesda wants Starfield to be part of its "big three," the third piece of the studio's RPG identity, up there with The Elder ...
In an interview with Game Rant, Neva's lead producer Roger Mendoza discusses Neva's music and sound design, including how recording a real-life husky.
Some classes are the results of efforts led by students, but all are filling a need ...
DPAD, a name that makes reference to the directional pad on console controllers, was founded in 2023 to offer undergraduates ...
Metaphor: ReFantazio is the first original game from Atlus' new Studio Zero, but it fails to bring much that sets it apart ...
A former member of renowned Texas-based support studio Certain Affinity has confirmed frequent reports the team was ...